Duck Hunt Mame Rom

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  • PCB
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  • Arcade Video game published 37 years ago:
    Vs. Duck Hunt © 1985 Nintendo.
    TECHNICAL
    Main CPU: Zetex N2A03 (@ 1.789772 Mhz)
    Sound Chips: Zetex N2A03 (@ 1.789772 Mhz), DAC
    Screen orientation: Horizontal
    Video resolution: 256 x 240 pixels
    Screen refresh: 60.00 Hz
    Palette colors: 64
    Players: 1
    Control: lightgun
    Buttons: 1
    TRIVIA
    Released in March 1985.
    The arcade version of Duck Hunt has many differences compared to the NES version.
    It has more animations, a slightly different palette and zero game modes. Instead the game starts with the duck hunting game (with multiple ducks, just like Game B on the NES version), the second stage is the clay pigeon shooting game (the dog makes an appearance if you miss), a bonus stage follows where you can shoot lots of ducks for bonus points (as an even bigger bonus you can shoot the dog to make him appear with a cast and crutches and yell at you), then both levels and bonus repeat again followed by an intermission (called "Break Time") where the dog is chasing a duck.
    STAFF
    Music by: Hirokazu Tanaka (HIP)
    Produced by: Gunpei Yokoi
    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=3098&o=2
    Informations provided by © Alexis Bousiges
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  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
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