Basically, the procedure is similar to what I have already done to strengthen the hems. In this case though, I haven’t adjusted the fold settings manually like I did previously (folds strength and angle set to 10 and 100). Instead, I use the pleats folds tool, which does this automatically. Feel free to take a look at the demo file in the project folder (pockets_blueprint.Zprj)
If you are not sure how to approach a certain task, it’s best to start with an empty MD scene and experiment with a simple setup to gain a better understanding how things are build.
In Marvelous Designer, buttons and zippers are elements that help to style the garment; by holding patterns in place or adding functionality to the model. Unfortunately, however, they don’t export very well. When you plan to finalize the mesh in another 3D program, be prepared to replace these elements with solid geometry.
Buttons can be used in two ways: to stitch patterns together (that’s what they’re actually made for) and as design elements. When you take a close look at the coat, you will notice that I’ve applied them in a different way than intended.
The buttons sit on the big flap that covers the front zipper, whereas the button holes are attached where the buttons should be. Normally, it’s exactly the other way around. This allows me to disconnect the buttons from the button holes, but still keep the actual buttons attached to the flap when I open the jacket.
Zippers are nothing else than visual sewing lines and very easy to set up. All you need are two edges that you can connect with each other: