Shaders 5.0 Download Windows 10


This section contains the reference pages for HLSL Shader Model 5.1, introduced with D3D12.

Shader Model 5.1 is functionally very similar to Shader Model 5, the main change is more flexibility in resource selection by allowing indexing of arrays of descriptors from within a shader.

Instruction SetHLSL intrinsic functions
Vertex Shader MaxNo restriction
Pixel Shader MaxNo restriction
New Shader Profiles Addedcs_5_1, ds_5_1, gs_5_1, hs_5_1, ps_5_1, vs_5_1, rootsig_1_0

In this section

Shader Model 5.1 Objects
The following objects have been added to shader model 5.1.
Shader Model 5.1 System Values
Shader Model 5.1 adds the following new system values.

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